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	<title>Comments for Hristo Velev</title>
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	<link>http://velevfx.com</link>
	<description>effects animation</description>
	<lastBuildDate>Thu, 17 May 2012 15:52:10 +0000</lastBuildDate>
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		<title>Comment on New Naiad videos &#8211; point and surface attractors, velocity limiting, custom field channels by Hristo Velev</title>
		<link>http://velevfx.com/2012/02/15/new-naiad-videos-point-and-surface-attractors-velocity-limiting/comment-page-1/#comment-29604</link>
		<dc:creator>Hristo Velev</dc:creator>
		<pubDate>Thu, 17 May 2012 15:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1657#comment-29604</guid>
		<description>That&#039;s not impossible ;)</description>
		<content:encoded><![CDATA[<p>That&#8217;s not impossible <img src='http://velevfx.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on New Naiad videos &#8211; point and surface attractors, velocity limiting, custom field channels by Sepehr</title>
		<link>http://velevfx.com/2012/02/15/new-naiad-videos-point-and-surface-attractors-velocity-limiting/comment-page-1/#comment-29599</link>
		<dc:creator>Sepehr</dc:creator>
		<pubDate>Thu, 17 May 2012 10:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1657#comment-29599</guid>
		<description>thanks a lot for these awesome tutorials Hristo. It would be great if you taught us how to render and comp splashes and foams properly.
good luck</description>
		<content:encoded><![CDATA[<p>thanks a lot for these awesome tutorials Hristo. It would be great if you taught us how to render and comp splashes and foams properly.<br />
good luck</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Thinking Particles tutorial &#8211; tornado setup by Hristo Velev</title>
		<link>http://velevfx.com/2011/05/07/thinking-particles-tutorial-tornado-setup/comment-page-1/#comment-29336</link>
		<dc:creator>Hristo Velev</dc:creator>
		<pubDate>Sat, 05 May 2012 16:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1523#comment-29336</guid>
		<description>It&#039;s not gonna work in TP3, you&#039;ll need TP4 for the positioning on the shape of the particles.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not gonna work in TP3, you&#8217;ll need TP4 for the positioning on the shape of the particles.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Thinking Particles tutorial &#8211; tornado setup by Cedric</title>
		<link>http://velevfx.com/2011/05/07/thinking-particles-tutorial-tornado-setup/comment-page-1/#comment-29333</link>
		<dc:creator>Cedric</dc:creator>
		<pubDate>Sat, 05 May 2012 12:43:35 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1523#comment-29333</guid>
		<description>Hi, really thanks for this tutorial, but I have a problem, when I open the project file, there is an error: in my Body Dynamic:Create, the PPass Start isn&#039;t Connected to the Surface position helper, because there isn&#039;t a &#039;particle shape&#039; input. So the scene is shown as invalid, and nothing happens. Could You give me an alternative, or tell me why there isn&#039;t a particle shape input at the Surface Position helper? I have tp version 3.0.0.0 and 3ds max 2011 x64.

Many thanks!</description>
		<content:encoded><![CDATA[<p>Hi, really thanks for this tutorial, but I have a problem, when I open the project file, there is an error: in my Body Dynamic:Create, the PPass Start isn&#8217;t Connected to the Surface position helper, because there isn&#8217;t a &#8216;particle shape&#8217; input. So the scene is shown as invalid, and nothing happens. Could You give me an alternative, or tell me why there isn&#8217;t a particle shape input at the Surface Position helper? I have tp version 3.0.0.0 and 3ds max 2011 x64.</p>
<p>Many thanks!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Naiad/Max scene files by Walace Apolo</title>
		<link>http://velevfx.com/2012/04/09/naiadmax-scene-files/comment-page-1/#comment-29208</link>
		<dc:creator>Walace Apolo</dc:creator>
		<pubDate>Tue, 01 May 2012 13:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1678#comment-29208</guid>
		<description>Thank&#039;s Man...</description>
		<content:encoded><![CDATA[<p>Thank&#8217;s Man&#8230;</p>
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	<item>
		<title>Comment on Naiad/Max scene files by Sepehr</title>
		<link>http://velevfx.com/2012/04/09/naiadmax-scene-files/comment-page-1/#comment-29126</link>
		<dc:creator>Sepehr</dc:creator>
		<pubDate>Fri, 27 Apr 2012 19:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1678#comment-29126</guid>
		<description>thanks</description>
		<content:encoded><![CDATA[<p>thanks</p>
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	</item>
	<item>
		<title>Comment on Max203 &#8211; Earthquakey breaking ground course on FXPhD announced! by Sepehr</title>
		<link>http://velevfx.com/2012/04/09/earthquakey-breaking-ground-course-on-fxphd-announced/comment-page-1/#comment-29125</link>
		<dc:creator>Sepehr</dc:creator>
		<pubDate>Fri, 27 Apr 2012 19:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1673#comment-29125</guid>
		<description>thank you hristo
always the best</description>
		<content:encoded><![CDATA[<p>thank you hristo<br />
always the best</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Naiad/Max scene files by Adam</title>
		<link>http://velevfx.com/2012/04/09/naiadmax-scene-files/comment-page-1/#comment-28870</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Fri, 20 Apr 2012 07:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1678#comment-28870</guid>
		<description>Amazing! Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Amazing! Thanks for sharing.</p>
]]></content:encoded>
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	<item>
		<title>Comment on With Igor Zanic and Naiad in Belgrade! Naiad/Max workflow. by Mohammad Saeed</title>
		<link>http://velevfx.com/2011/10/23/with-igor-zanic-and-naiad-in-belgrade/comment-page-5/#comment-28439</link>
		<dc:creator>Mohammad Saeed</dc:creator>
		<pubDate>Mon, 02 Apr 2012 10:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1625#comment-28439</guid>
		<description>thanks alot Hristo ... I,ll check it out later .. I hope the splash file is included .</description>
		<content:encoded><![CDATA[<p>thanks alot Hristo &#8230; I,ll check it out later .. I hope the splash file is included .</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on With Igor Zanic and Naiad in Belgrade! Naiad/Max workflow. by Hristo Velev</title>
		<link>http://velevfx.com/2011/10/23/with-igor-zanic-and-naiad-in-belgrade/comment-page-5/#comment-28374</link>
		<dc:creator>Hristo Velev</dc:creator>
		<pubDate>Sat, 31 Mar 2012 16:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://velevfx.com/?p=1625#comment-28374</guid>
		<description>http://velevfx.com/wp-content/uploads/naiad_scenes/flood.rar - there you go :)</description>
		<content:encoded><![CDATA[<p><a href="http://velevfx.com/wp-content/uploads/naiad_scenes/flood.rar" rel="nofollow">http://velevfx.com/wp-content/uploads/naiad_scenes/flood.rar</a> &#8211; there you go <img src='http://velevfx.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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