CG SKILLS
Visual effects animation (expert field):
- Fluid dynamics simulation and rendering – fire&smoke : 3DS Max & FumeFX
- Liquids : Realflow, 3DS Max Glu3D plugin
- Rigid body, cloth, fracture dynamics – 3DS max with Rayfire and Reactor/Nvidia(Ageia, Novodex) PhysX, Thinking Particles dynamics
- Particle effects animation and rendering – 3DS Max with Particle Flow, Box#1, Thinking Particles
- Volumetric effects – 3DS Max and Afterburn, FumeFX, ScatterVL for accurate volumetric lighting, Krakatoa particle voxel rendering
- Point cloud volumetrics – 3DS Max and Krakatoa
- mental ray advanced efficient proxy/motion blurs
Modeling – procedural, polygonal, sub-div, sculpt – 3DS Max, Silo, Mudbox
Texturing – Photoshop/3DS Max/Mudbox
Rigging/skinning – Rudimentary rigging/skinning in 3DS Max with CAT
Animation – Understanding and application of Disney/Pixar animation principles, animation in 3DS Max with CAT
Shading, lighting, rendering – Photorealistic mental ray shaders/materials. Both traditional (direct) and modern (indirect) CG lighting skills and understanding; physically correct gamma-linear workflow, photometrics
Camera tracking – PFTrack
Compositing and post-production – Fusion, Photoshop
PROFESSIONAL EXPERIENCE
Feb 2009 – May 2009: FX artist on Roland Emmerich’s ‘2012′ at Pixomondo, Berlin. Worked in a feature film production environment centered on 3DS Max, with Thinking Particles, FumeFX, Afterburn, Particle Flow and Krakatoa.
April 2007 – Jan 2009: Freelance archtitectural viz. Photorealistic shading, lighting, rendering, compositing.
OTHER CG EXPERIENCE
CG workshops lecturer/organizer, New Bulgarian University. Lectures on visual effects, compositing.
3DPalace.com low-poly challenge winner, dec 2007 (images in the portfolio)
EDUCATION
Final year in New Bulgarian University bachelor degree, Computer graphics, animation and multimedia program.








Hello, Hristo! Do you uderstand Russian?
Sure I do, I just can’t speak too well
Very good jobs!