Posts Tagged ‘Thinking Particles’

Surface splash Thinking Particles tutorial

That’s a useful technique I employ a lot – emission of particles from the leading edge of a moving object against the ground:

And the scene file, Max 2012 format, here.

Enjoy!

Added the intermediate Thinking Particles DVD to the Tutorial DVD section

You can now get to both Thinking Particles DVDs in the Tutorial DVDs section. Enjoy!

New York destruction demo for ScreenScene VFX

I did this one when I was in ScreenScene in Dublin. TP and FFX based. Enjoy!

DVD released – ‘Comprehensive introduction to Thinking Particles part 2 – Intermediate’

Sorry for keeping you guys waiting for so long, but here it is!

http://eat3d.com/tp4_int From eat3d: ‘In this DVD Hristo Velev takes up from Part 1 in this series, to go deeper into the intermediate concepts of Thinking Particles. Everything from Raycasting, Referencing, Motion Inheritance, Generation, Driving Scene Objects, Shape Collision, Fragmentation, Caching, Joints, PhysX Dynamics, Deformation, Displacement, Map-Based Interaction, Particle Interaction, Custom Data Streams, FumeFX Interaction, and more are fully explored in this DVD.

This DVD is perfect for those who want to learn more about Thinking Particles and why many studios are using it in production today.’

You can get it from Eat3D, from $49.95

 

 

A rendering of the project at the end:

Any questions you have – ready to answer here, in the CGTalk thread or anywhere else I appear :)

Thanks guys, and special thanks to Geri for keeping up with me all the evenings and weekends :)

Sandbox – TP and Krakatoa

I had this test lying around, and when I saw the Krakatoa love group on Vimeo, I thought I should upload it.

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