Archive for October, 2008

A different take on the welder

Another shot at that – lots of sparks, better comp, etc. I aimed to make that more cool then realistic.


A new animation is up – welding FX

I made that for the Blur challenge at CGTalk:


Split amount with Thinking Particles – elaboration

Prompted by Andrew Melnychuk , i elaborated on the split amount scene – it now splits between multiple ratios and groups – it normalizes output and on. You can read it here in CGTalk. As usual, anybody interested in the blackbox, drop me a line. Here’s the setup:

My Rayfire tutorials featured on!

Some additional exposure for my Rayfire tutorials at the cool! It’s a very cool free CG video education site – check it out at

Particle beams, hell yeah!

I am experimenting with a particle beam look. 3DS Max, Particle Flow, Krakatoa.


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