3rd DVD announcement, detailed plan for DVD 2
- June 27th, 2010
- Posted in 'Comprehensive introduction' DVD . News
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Big news – it’s now clear that just one or two DVDs will not be enough for everything I want to show you, so there’s now gonna be three DVDs full of TP glory!
You should think of them as a Beginner (the one already released), Intermediate (the second one coming up) and Advanced (the last one). As the process is going, I realized that I’d need that space to realize my full plan, and instead of cutting back and making a half-hearted effort, we added a third DVD, which you should really enjoy.
And now to the other piece of news – what’s gonna be in these DVDs, exactly? The plan for the 2nd DVD is the following:
- Raycasting – the intersect node. Example with projecting particles on the ground, hovercraft effect
- Referencing. Orbit node ease-in, valley airstrike examples
- Motion inheritance. The motion inheritance node – example with car and leaves
- Intermediate generation and positioning – Particle draw, Matterwaves, Spline, surface and volume positioning, by particle shape
- Particles driving scene objects. Object to particle node
- Shape collision, sampling, mass
- Pre-broken fragmentation – fragment, blurp
- Procedural fragmentation 1 – Volumebreaker
- Procedural fragmentation 2 – Volumecell and VolumeActivate
- Caching. Cache layers and cache elements, shape on birth, DS as an FX wrapper
- Joints – Basic SC joints, use of joint counter and joint data to manipulate them
- Joint structures. Procedural jointing system for creating and destroying a jointed structure
- PhysX dynamics
- Particle-based soft bodies. Vertex to particle, SC deformation
- Intermediate object interaction. Collision map, displacement, deform modifier, deform map
- Cycles, time and iteration based. Iterator and counter nodes. Examples for iterator cycle and condition cycle through groups
- Intermediate non-linear animation. Timer1, time loop, geo instance nla options
- Intermediate particle interaction. Pattach, psearch, pselection nodes
- Custom data streams. Data channels and memory node. Example with setting global controls
- TP to FumeFX
- FumeFX to TP
- Switching. One to x and x to one nodes. Example with alternate controls
- TD tool. Example with a rocket launcher.
- Intermediate demo project. Death ray house destruction shot!
Of course, I reserve the right to change that around a bit, but overall that should be it. Plans for the 3rd DVD – the advanced one – will be posted after DVD2 release.
Enjoy and comment! And if there’s anything specific you need to be touched in the DVDs, and I haven’t thought about it – feel free to request
Related posts:
- Added the intermediate Thinking Particles DVD to the Tutorial DVD section
- DVD released – ‘Comprehensive introduction to Thinking Particles part 2 – Intermediate’
- Thinking Particles 4, and my 1st of 2 ‘Comprehensive introduction’ DVDs released
- A teaser for the upcoming DVD
- Comprehensive introduction to Thinking Particles DVD, teaser 05
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It will be a third TP DVD, so it won’t cover Krakatoa fully, but there will be material on tp/krakatoa workflows.