Interviewed at cgphd.com
- April 4th, 2012
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I was recently interviewed for cgphd, and you can read it here. Good luck to that site and all the CG communities all over the world!
I was recently interviewed for cgphd, and you can read it here. Good luck to that site and all the CG communities all over the world!
So,i crossed the pond and I got to the beautiful Vancouver and the great folks at Scanline! It’s been a great start – expect some more news when I get properly set up 🙂
New Naiad vids for ya’all 🙂 Point attractor, surface attractor, velocity limiting with some cool NEL and custom field channel 🙂
Naiad/Max 07: Creating a point attractor in Naiad – vector based force
Naiad/Max 08: Surface attractor
Naiad/Max 09: Velocity limiting – some NEL and custom field channels
Check it all out here:
Here we extract the normal channel from the mesh, emit velocity on the normals, and use a bit of NEL (Naiad expression language) to make it emit only upwards.
I’ve started a series of videos covering the workflow between Naiad and Max! It’s gonna deal with sending material from Max to Naiad, setting up sims there and sending partcles back to Max, for meshing and shading with Krakatoa, Frost and VRay. Five videos there already, check out and comment!
Again, link to the whole playlist – here.
It’s quite a freestyle thing – I’m also getting into Naiad now, so I’m gonna be making these as I go – will be fun!
Find me on: