Some people have been asking me about that scene, so here it is.

download_scenefiles

The way its done is:

  • do the FumeFX sim. Look at my setup for a start point
  • make a Particle Flow , use the FumeFX birth and follow nodes to make particles dance with the sim
  • use Krakatoa to  render. Partition a lot to get a smooth effect
  • blur slightly in post to blend them in


That’s it! Any questions – write below ;)

Related posts:

  1. With Igor Zanic and Naiad in Belgrade! Naiad/Max workflow.
  2. Another new animation – Bar-be-gone!
  3. Foamy surface setup
  4. Creeping cracks effect
  5. A new animation is up – welding FX

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